Gaming has always been a well-rewarding industry, and no one can deny that a good, thrilling, and well-functioning game is a very rewarding investment! Whether you are a school or educational institute looking to revolutionize its style of information delivery by creating a game or restaurant looking for an exceptional way in marketing or even an investor with a vision of creating a game that keeps mobile gamers on their feet worldwide... Look no further, you are in the RIGHT PLACE!
It starts with a brainstorming session with the client; we listen attentively to what's in his head so we can be deeply evolved in the game's theme and concept, in order to start with the first stage which is the discovery stage. After that, the production phase starts, the most intense and technical phase, it's where all the games will be built, the codes will be written, and the characters will be designed. Then a very essential phase comes which is the testing phase where all the team members do their best to achieve a non-glitching and well-functioning game! Surely we also provide a post-release service where we stay involved in fixing the bugs of the game and updating the contents and characters in it.
Must Hide explores the traditional concepts of hiding and seeking games and asks players to work as a team to achieve victory. This game consists of two teams, monsters, and hunters. The goal of the monsters is to be able to survive until the two-minute mark, at which point portals will appear. If the monsters collect four of the five portals that appear in random spots on the map before the time limit expires, they will win. They can do this through the use of special abilities available to them that will give them an advantage over the hunters. The goal of the hunters is to find and kill all of the monsters before they are able to collect enough portals, alternatively, they will also win if the time limit completely expires. Hunters also have access to special abilities that will give them advantages in certain scenarios.